


Temporary disable second Gale gadget (we haven't done it yet).Optional update to 37.238 of Null's Brawl has come out! It contains all client fixes from SC: new animated STU pins, fixes of effects in battle/menu, fixes in spectate mode.Also, the larger area on grassy maps gives more scouting ability. It can be used on maps in which longer-range brawlers are viable since it allows buzz to charge his super which he can then use to counter those long-range brawlers. Eyes sharp star power, which is unreleased as of now.In maps with lots of bushes, his trait can be used to scout for enemies as his trait lets him charge his super even on enemies who are not visible.The super can also stun multiple enemies so look out for opportunities to do so. To quickly charge supers it is important to target brawlers with low health or low DPS capabilities. It is easy to chain supers with buzz if used correctly.To counter this try to super on tanks from the max range for longer stun and in most situations only super onto tanks when they are at low health or you have support from teammates to kill the enemy. Also with the update giving tanks super based on the damage they take, buzz can be left vulnerable against them. While using super on tanks it is important to pay attention to their ammo as they can take advantage of their health and kill buzz.His gadget can be used for mobility to gain control of choke points. On maps with lots of walls buzz’s trait of charging super passively comes in handy as he can charge his super quickly.The damage potential would cover more area, which moves towards the right and move towards left to hit in a straight line. Mastering Buzz will help maximize the damage potential. His attack pattern is similar to Bo’s attack. To master buzz attacks, one needs to strafe with the brawler’s attack.
